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BarDar

28/12/26

(Demo in 2026)

BarDar has had many improvements so far and a bunch of work has been done. We are almost ready to release a demo for it, however we are working on a tutorial ingame first.

If anyone even reads this, then they may notice the games logo has updated, this is because I managed to get someone to do the art for the game. Its way better now.

Will keep this page updated but we might migrate to a proper devlog system later on.



18/12/25

(Demo Soon)

BarDar is a fast, retro-inspired pixel roguelike built in Rust — explore procedurally generated rooms, battle quirky enemies, scavenge powerful items, and unlock permanent upgrades across short, addictive runs. With crisp 320x180 pixel art, tight controls, and cross-platform support (desktop + Android), it's perfect for quick sessions or longer challenges—dive in and see how deep you can go!


More Coming to BarDar Soon and updates will be posted here!


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